Culling the Blood Red Forest
A downloadable game for Windows and macOS
"Culling the Blood Red Forest"
Programming/Implementation: Cameron Levine, Joshua T. Fugate
3D Models/UI Elements: Charles Quinn
Music/Story: Ethan D. Greening
Version 1.01
- Changes to the AI of enemies
- Enemies no longer spin in place randomly
- Enemies now walk around slightly when not near the player
- Enemies now move away from the arena boundaries
Version 1.00
- Initial release
Status | In development |
Platforms | Windows, macOS |
Author | cameronlevine |
Genre | Shooter |
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